Big Moves in Gaming

in partnership with

inStreamly: contextual technology for live streaming sponsorships 
With inStreamly brands become a natural part of the stream eg. reacting to what happens in the game (win, lose, etc), what streamers say (voice recognition) or what viewers chat. They work with over 220 brands inc. Netflix, Samsung, and Xbox in 15 countries via their 150,000 streamers network.
Reach gamers with inStreamly

Gm, welcome to the lobby.


Grab your coffee, ready up, and let’s drop in 🪂
Here’s what we have for you today:

  • Why Unilever is Doubling Down on Gaming 🎮

  • Call of Duty League Kicks Off with Strong Viewership 📈

  • inStreamly’s Online Gaming Marketing Course 📚

  • Fortnite Launches GTA-inspired LEGO Game 👾 

🎮 Why Unilever is Doubling Down on Gaming

source: Unilever / Love The Work

Unilever recently released an official article that details how the corporation is aiming to "win growth through gaming". Let's dive in!

🤔 Why Gaming?

Unilever sees gaming as more than the flavor of the month. They see gaming as a "gateway to reach gamers" and engage them in a way not possible elsewhere.

From Fabian Garcia, the President of Unilever Personal Care:

"The reach is broad, Gen Z spends more time gaming than watching TV, and the consumer interest is high. In fact, our research shows that 70% of gamers are actively interested in personal care products, and 45% buy premium deodorants and body sprays, compared with 35% of non-gamers."

Subscribe to keep reading

This content is free, but you must be subscribed to Private Lobby to continue reading.

Already a subscriber?Sign In.Not now